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Changes Viewport to Multi-Camera 2D View
Opens a context menu to select pre-defined 3D views.
Opens a context menu to select a camera to set as the 3D Viewpoint.
Opens a context menu to select a rigid body to set as the 3D Viewpoint.
Move 3D Object.*
Rotate 3D Object.*
Scale 3D Object.*
Assign Markers to Skeleton.*
Local Axis. This option is mutually exclusive with Global Axis.*
Global Axis. This option is mutually exclusive with Local Axis.*
Enable Marker Selection.
Enable Camera Selection.
Enable Rigid Body Selection.
Enable Skeleton Selection.*
Enable Skeleton Assigned Marker Selection.*
Opens a context menu to enable or disable certain visual aids including: Capture Volume Visualization, Marker Visualization, Assigned Marker Visualization, Marker History Visualization, Tracked Ray Visualization, Untracked Ray Visualization, Missing Ray Visualization.
Opens a context menu to overlay certain information in the viewport including: Camera Labels, Marker Labels, Marker Count.
* signifies this option is only available with Motive:Body.
Changes Viewport to 3D Perspective View.
Zooms all cameras to fit the pane.
Zooms all cameras to either 50%, 100%, or 200% real size (in pixels).
Auto-blocks all visible markers in every camera.
Clears all blocking in every camera.
Activates a tool to draw circular masks on the cameras.
Activates a tool to draw rectangular masks on the cameras.
Activates a tool to do manual drawing of masks on the cameras.
Enables or disables certain visual aids including: Reticles, Marker Centroids, Marker Boundaries.
Enables or disables certain information on the camera displays including: No Camera Info, Basic Camera Info, Verbose Camera Info, Marker Coordinates, Marker Roundness, Marker Aspect Ratio, Marker Size, Marker Label.