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Name: Take name.
File: The location of the take file on your hard drive.
Assets: All assets (Skeletons, rigid bodies, etc.) associated with the take.
Time Range: The beginning and ending timestamps for the take.
Duration: Total length of the take (in seconds).
Frames: Total number of frames in the take.
Make Current: Selects the current take and loads it for playback or editing.
Rename Take: Allows the current take to be renamed.
Trajectorize: Bakes the assets to the marker data to create a usable 3D take. Trajectorizing is requried in order to edit or export skeleton or rigid body data.
Trajectorize All Takes: Trajectorizes all 2D data currently loaded to create 3D takes.
Record Joint Angles: Solves marker data to joint angles (skeletal data) for the selected take.
Record Joint Angles All Takes: Solves marker data to joint angles (skeletal data) for all takes with existing 3D point data.
Export Tracking Data: Opens the Export dialogue window to select and initiate file export. Valid formats for export are CSV, C3D, FBX, BVH.
Export Video: Opens the export dialogue window to initiate scene video export to AVI.
Show File Location: Opens an explorer window to the current asset path. This can be helpful when backing up, transferring, or exporting data.
Delete Trajectorized Data: Permanently deletes the 3D data from the take. This option is useful in the event trajectorization or editing causes damage to the data.
Delete Joint Angle Data: Permanently deletes the joint angle data from the take.
Archive Take: Archives the original take file and creates a duplicate version, minus any 2D data. Archiving a take will reduce size of the active take file while preserving the 2D camera data in a backup sub-directory for later use, if necessary.
Close Take: Closes the take and removes it from the project pane.
Delete Take Permanently: Opens a dialogue box to confirm permanent deletion of the take and all associated 2D, 3D, and Joint Angle Data from the computer. This option cannot be undone.