Difference between revisions of "Builder pane"

(Interface Overview)
(Rigid Body: Create)
Line 23: Line 23:
  
 
=Rigid Body: Create=
 
=Rigid Body: Create=
 
+
[[Image:TrackablesPane_RBCreate.png|thumb|Defining rigid body model using four markers selected in the viewport.]]
  
 
=Rigid Body: Edit=
 
=Rigid Body: Edit=

Revision as of 21:18, 21 May 2018

Main PageTrackables pane

The Trackables pane can be accessed under the View tab or by clicking the Toolbar RigidBody .png icon on the main toolbar.

Overview


The Trackable pane is used for creating and editing trackable models in Motive. In common applications, rigid body models are created for tracking rigid objects, and skeleton models are created for tracking human motions. This page goes over each option in the Trackables pane.

These trackable models, also called trackable assets, store marker placement information of the target object that will be tracked. Then these models are used to automatically apply a set of predefined labels to 3D points using the labeling algorithms. Once the 3D points are labeled, Motive can process the dataset to calculate the position and orientation of the corresponding rigid bodies or skeleton segments. Then, both rigid body and skeleton tracking data can be sent to other pipelines (e.g. animations and biomechanics) for extended applications.

The trackable models can be used to auto-label 3D points both in Live mode (real-time) and in the Edit mode (post-processing). If new skeletons or rigid bodies are created during post-processing, the Take will need to be auto-labeled again in order to apply the changes to the 3D data.

  • a rigid body in Motive with auto-labeled markers
  • a skeleton in Motive with auto-labeled markers

Interface Overview

On the Trackables pane, you can either create a new trackable asset or edit an existing one. First select either rigid body or skeleton at the bottom of the pane, and then select whether you wish to create or edit.
TrackablesPane Overview.png

Rigid Body: Create

Defining rigid body model using four markers selected in the viewport.

Rigid Body: Edit

Refine

Probe Calibration

Location

OptiTrack Clip Tool

External Pivot Alignment

Spherical Pivot Placement

Skeleton: Create

Skeleton: Edit